Source: UA12 - Villainous Options (02.04.2026)
Path of the Death Knight Feat (Prerequisite: Level 12+, two Path of the Death Knight Feats)
Your path to becoming a death knight is complete.
You gain the following benefits.
Ability Score Increase. Increase your Strength or Charisma score by 1, to a maximum of 20.
Undead. Your creature type is Undead.
Unholy Anatomy. You have Resistance to Necrotic and Poison damage. You don’t gain Exhaustion levels from dehydration, malnutrition, or suffocation.
Hellfire Orb. As a Magic action, you can expend 1 to 5 Death Points to throw an orb of pure hellfire at a point you can see within 120 feet. Each creature in a 20-foot-radius Sphere centered on the chosen point makes a Dexterity saving throw (DC 8 plus your Charisma modifier and Proficiency Bonus). On a failed save, a target takes 2d6 Fire damage and 2d6 Necrotic damage per Death Point expended. On a successful save, the target takes half as much damage.





