Name School Spell lists Casting Time Range Components Duration
Alarm Abjuration Artificer, Ranger, Wizard 1 minute or R 30 feet V, S, M 8 hours
Animal Friendship Enchantment Bard, Druid, Ranger Action 30 feet V, S, M 24 hours
Cure Wounds Abjuration Artificer, Bard, Cleric, Druid, Paladin, Ranger Action Touch V, S Instantaneous
Detect Magic Divination Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard Action or R Self V, S C, up to 10 minutes
Detect Poison and Disease Divination Cleric, Druid, Paladin, Ranger Action or R Self V, S, M C, up to 10 minutes
Ensnaring Strike Conjuration Ranger Bonus Action(*) Self V C, up to 1 minute
Entangle Conjuration Druid, Ranger Action 90 feet V, S C, up to 1 minute
Fog Cloud Conjuration Druid, Ranger, Sorcerer, Wizard Action 120 feet V, S C up to 1 hour
Goodberry Conjuration Druid, Ranger Action Self V, S, M 24 hours
Hail of Thorns Conjuration Ranger Bonus Action(*) Self V Instantaneous
Hunter's Mark Divination Ranger Bonus Action 90 feet V C, up to 1 hour
Jump Transmutation Artificer, Druid, Ranger, Sorcerer, Wizard Bonus Action Touch V, S, M 1 minute
Longstrider Transmutation Artificer, Bard, Druid, Ranger, Wizard Action Touch V, S, M 1 hour
Speak with Animals Divination Bard, Druid, Ranger, Warlock Action or R Self V, S 10 minutes